PROGRAMMING LANGUAGE RENAME

Glyph Name Changed to Solyr

Hollowside's in-development programming language changed names. This alters the name of the compiler and language itself.

With Hollowside's programming language not yet released to the public, I'd like to make this a short article. With the recent months, I've been working on the Obsidian game engine, ObsidianOS, and our language, "Glyph." Around 2 days ago, I've renamed Glyph to "Solyr", and its compiler, "Scribe", to "Kelvin", due to some overlapping with an existing language called "Glyph". Thank you for reading this short news article, I hope you have a great rest of your day. As always, Hollowside appreciates you.

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